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Dragged to Hell | 3D perfect loop animation

A 3D loop animation of a character being dragged in hell by a mysterious force. Made in Blender and rendered using Eevee. The character animation is from Mixamo and manually cut so it perfectly loops. There are no materials in this scene except for the fire. Everything is illuminated by the global light in the scene. The rocks are placed using a falling simulation of a cell fractured cube and baked into on frame. Thanks to Kristof Dedene for providing the fire shader, check his stuff out on YouTube

Perfect Loop.

Clay model from camera view.

Clay model from camera view.

Scene setup.

Scene setup.